Very much in relation to the lotcheck process, we went through the cycle of creating a final build for the game a few times. Our process did improve each time we went through creating the build which was good to see. We created a detailed build check list that encompassed everything we needed to do before sending off the zip file.
This included a long list of in-engine tasks to complete such as, building lighting, setting up the final build settings and setting the build version, among many other things.