3D Artist

Position Overview…
We are looking for a talented and capable 3D artist with experience creating Vehicle Models, to join us as there is an opportunity to work alongside the Studio 316 team to assist us with the creation of 3D models for our latest upcoming title. This person will play a key role in helping our team deliver a high quality video game to over 100,000 wishlisters. Working closely with the rest of the team, you will participate in the design and creation of 3D models focusing mainly on Vehicles and world props.

Work Pattern: Full Time (35 Hours/week)
Salary Range: £25,000-£27,000 Per Annum

What you will be up to…
You will be working alongside our Art team in order to create a range of 3D models
Be part of the concepting, design and modeling of 3D vehicle and prop assets
Creating game ready assets, with textures and optimised topology to integrate into the game.
Anticipate, identify and articulate potential issues or problem areas within project developments in the context of 3D art and model creation.
Maintaining a high level of development standards and improving your practises

What we are looking for…
We aren’t looking for someone with any specific kind of degree, nor are we looking for an unreasonable amount of years in industry or titles shipped. As long as you feel you can do the job to a high standard and can demonstrate that in your application we want to hear from you. Here are the main things we are looking for:

  • A kind and motivated person person first and foremost
  • Great demonstrable experience with Blender and/or other 3D modeling software.
  • Demonstrable experience creating game ready Vehicle Models
  • Great demonstrable skills including but not limited to, sculpting, hard surface modelling, UV wrapping, texturing, rigging and retopology.
  • Great demonstrable understanding of the 3D model creation pipeline for video games.
  • A good understanding of the process for creating assets for Unreal Engine
  • A great team player capable of working with a dynamic team
  • A keen problem solver with a creative mind for finding solutions

Bonus Points if…

  • You have a good understanding of shaders in Unreal Engine and the layered material workflow
  • You have experience with animation blueprints / skeletal meshes / physics assets in Unreal Engine
  • You have a strong understanding and passion for vehicle and their mechanics

Benefits Working With Us…

  • Flexible working hours
  • Fully Remote Work
  • Employee Assistance Programme 
  • Safe In Our World Partners
  • Work with a group of supportive and friendly developers
  • Working on a game with over 100k wishlists

About us…
Studio 316 is a small development team based in Cornwall UK, started as a student team in 2020 from Falmouth University, we have since grown to become a game development consultant team working with a wide variety of projects and client needs using these exciting projects to fund our own internal IP developments.

We are dedicated to creating and delivering captivating games and digital content that can captivate players worldwide. Our mission goes beyond game development; we aim to cultivate a trustworthy, inclusive space for developing talent with creative freedom, equal opportunity, and transparency.

At Studio 316, talent development is a top priority. We are committed to providing a workplace where team members can progress and advance their practical and theoretical knowledge through exposure to a range of projects and deliverables. For junior and graduate talent, we offer an opportunity to expand their portfolios and gain invaluable experience within an industry-standard team. We believe in empowering individuals to become the best developers they can be, whether they choose to stay with Studio 316 or pursue their dreams in the broader industry.

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